![mount and blade warband mod to let all men on field at once mount and blade warband mod to let all men on field at once](https://vignette.wikia.nocookie.net/pop3/images/6/61/Noldor_Twilight_Knight-0.png)
meeting the enemy in the field and never fighting a siege battle of the defensive.
![mount and blade warband mod to let all men on field at once mount and blade warband mod to let all men on field at once](https://scribegoodsite440.weebly.com/uploads/1/2/3/7/123704687/484549693.png)
Stuff all your other fortifications with chaff, and make sure that you always join the fight, otherwise the castle will fall very easily. There are some Sarranid cities where 10 Vaegir Guards can hold the ladder forever. garrisoning the hardest to take caste with low numbers of elite troops, so that all enemy attacks go there. There are more advanced tricks, for example: Just make sure the elites are on top, so they spawn first. And remember to pad the numbers with peasants, once you have enough elites. So, when you are taking a castle, think what defenders you will have. Rhodock sharpshooters, if the attackers will not get in melee range quickly. Vaegir marksmen, if the attackers get in melee range relatively quickly. Nord huscarls, if the defenders are easy to target from below, or if a siege tower is required Vaegir guards, if the castle can only be assaulted from a ladder, and its top is sheltered from attacking archers Depending on the castle, you want one melee type and one ranged type. This is why I recommend having about 50 elite troops on top of the garrison, chosen from the following types. And if you try to fight on the walls, those peasants will spawn on your side, along with the elite troops in your own party, wasting the already limited defender slots. Even if you have 200 peasants, the enemy will walk over them easily. The level of the defenders in your castle may not matter when the enemy assesses the garrison strength, but eventually, the enemy faction will get a large campaign and attack your garrison with a thousand men. Perisno may have a similar mechanism to the one in Floris, but I have not played it all that far. Then all soldiers of that type will use the equipment. When you do this, you can make sure that they are using a particular set of equipment. The only time there is an effect (and still, no items get moved) is when you talk to one of Sigmund's soldiers in Floris. It's just a way to see what their equipment options are - no items actually get moved to or from your inventory, when you talk with non-companion troops. You do not actually take or replace gear. I can add or take out gear.įirst, do they actually use the new gear? Second, if I replace or add an item better than what they currently have do all the soldiers in the stack get that same item when I exit the dialogue? Originally posted by damesh2:On a similiar topic, I'm playing the mod Persino and noticed that when I click on my soldiers and the talk button I get an option to discuss gear (don't think this was an option in vanilla WB).